Action platformer
Shadow Ninja
Platformer · Free browser play · Mobile & desktop
Play Shadow Ninja, an original action platformer. As Kage, free eight warden territories, absorb each essence, and climb the Warden's Bastion. Free in your browser.
Play Shadow Ninja
Shadow Ninja
Free eight territories, absorb each warden's essence, and climb the Warden's Bastion.
Shadow Ninja is ready when you are.
How to play
Shadow Ninja is an original action platformer. Kage, last keeper of the Umbra Order, returns to a mountain province seized by the Warden of Lanterns — a former keeper who binds elemental spirits into eight wardens. Free each territory, absorb that warden's essence, then ascend the Warden's Bastion for the final confrontation.
The eight territories are Circuit (the lantern works), Ember (the foundry), Storm (the sky spires), Stone (the quarry depths), Bloom (the spore forest), Frost (the glacier shrine), Toxin (the sunken bog), Tide (the flooded harbor). Clearing a warden grants its essence: a new technique plus a palette variant of Kage. After all eight essences, the Warden's Bastion opens.
Genre: action platformer. Category: Platformer. Touch is the primary control scheme, with full keyboard parity on desktop and mouse for menus. Score the run by clearing territories, collecting essences, and finishing the Bastion — each essence you keep is progress you carry into the next stage.
Territories
- Circuit — the lantern works
- Ember — the foundry
- Storm — the sky spires
- Stone — the quarry depths
- Bloom — the spore forest
- Frost — the glacier shrine
- Toxin — the sunken bog
- Tide — the flooded harbor
Controls
Touch is primary. Keyboard has full combat parity. Mouse is for menus.
Touch
- Direction pad (left) — move and climb; slide between directions
- JUMP (right) — jump; jump while wall-sliding to wall-jump
- ATTACK (right) — fire; hold and release to charge. Charging earned weapons needs the charge upgrade
- DASH (right) — dash; hold a direction and combine DASH with JUMP for a dash-jump
- WEAPON — cycle earned weapons; PAUSE — pause, resume, or use a sub-tank
- Portrait puts controls below the game; rotate for a wider view. Tap a territory, then tap again to enter
Mouse
- Click menus, stage select, and pause controls
- Mouse is for menus only — movement and combat stay on touch or keyboard
Keyboard
- WASD or arrow keys — move and climb
- J or Z — attack (hold and release to charge)
- K or X — jump; jump while wall-sliding to wall-jump
- L, C, or Shift — dash
- Esc or P — pause
- [ or ] — cycle earned weapons; F — fullscreen; M — mute